Mat-eria

visual-artists

Kelly Bryant

multi-disciplinary visual artist, working with film, projection, performance and installation art. Through a Media Archaeological lens her research and practice question the societal evolution of the screen: from an architectural object to a handheld communicative device in the touchscreen era. Her work explores the tactile and emotional relationship of skin and screen to explore the possibilities of touch being digitally mediated.

To create more meaningful relationships with digital representations, screens need to speak a more textured language. This means going beyond merely what our eyes can see. What is the role of tactility in the enhancement of our emotional relationship to the screen? What might the digital touch become?

The screen’s evolution is incorporated into her work to create atmospheres of projection and immersive experiences, utilising screen landscapes and architectures with an invitation to touch film with one's eye. These environments challenge both the audience’s cognitive and visual perspective, to question their own perspective and relationship to the screen.

Acting as a site that evokes a sense of touch through materiality and transformations of sculpted light to question the fluctuating boundaries of screen culture.

The screens in “I can’t hear you but please stay in touch” are cast from the walls of The Paignton Picture House. A palimpsest screen- A screen that invites and holds the present moment whilst its form and materiality embody and communicate historical layers. Traditional methods and 360 degrees of three-dimensional point cloud data was collected to cast the screen’s materiality. Software was used to extract textural detail from the scans into meshes that could be inverted and used to cut moulds on the CNC router machines.

Children
of compost

Is Led by the artist Emilio Mula, the project is driven by the goal
of cultivating collaborations and partnerships among artists and scientists across various disciplines.
Its purpose is to create art experiences that reflect the intricate and rapid changes taking place within our planet.

Drawing upon more than 20 years of expertise as a videographer, animator, VJ, and visual artist, Emilio has recently delved into the captivating realm of generative art.
Within this realm, he explores the intricate intersections of nature data, sensors, and creativity, transcending disciplinary boundaries.

By fostering vibrant collaborations with artists and scientists from diverse fields, our collective aim is to craft transformative art experiences that unlock new dimensions of understanding the complexity of nature and the interconnectedness of all living beings. Through the lens of the "Children of Compost", we seek to provoke contemplation and engagement, encouraging viewers to perceive themselves as part of a larger ecosystem.

By blending art, science, and technology, we aspire to evoke a profound sense of connection and reverence for the intricate web of life that we are
part of.

Coming of ageis a creative exploration that uses AI to generate images depicting a dystopian future dominated by an aging population. These elderly figures struggle to cope with the severe economic disruptions brought about by drastic climate changes, while society remains incapable of adapting to these transformations.